As outlined in a tweet from the official WoW account (opens in new tab), this is "phase one" of Dragonflight's pre-release testing. This July alpha includes the new Azure Span zone, the Dracthyr race, the Evoker class, WoW's first revamp of its UI in 18 years, and also tweaks to some pre-existing classes and professions.
Blizzard has adopted a similar approach here to its long sequence of limited-access previews of Overwatch 2. In a group interview with PC Gamer, WoW game director Ion Hazzikostas indicated that there will be multiple rounds of testing on Dragonflight, so don't stress too much if you aren't brought in for this initial alpha. You can also check out our preview of the brand new Dracthyr race (opens in new tab), as well as our interview with Hazzikostas (opens in new tab) on some of the big picture design decisions going into the new expansion.
You can read more in our deprecation policy documentabout the deprecation policies for Kubernetes APIs, and other Kubernetes components.Deprecation policies vary by component (for example, the primary APIs vs.admin CLIs) and by maturity (alpha, beta, or GA).
The beta versions of the models were similar to the final, in fact the scientist and barney were literally the same, aside from a few textures. I threw in modified versions of the retail models with textures that were unused.
In the Brain Products setup, raw signals were recorded at 5 kHz native sampling rate in AC coupled mode, filtered online between 0.016 Hz (passive R-C hardware filter) and 250 Hz (fifth-order low pass, Butterworth hardware filter) and digitised at 16-bit resolution (0.1 μV/bit). Next, following an automatically applied digital low-pass Butterworth filter of 112.5 Hz cut-off to prevent aliasing, the data was downsampled to 250 Hz. This signal processing pipeline was implemented using BrainVision Recorder (Version 1.20.0701, Brain Products GmbH, Gilching, Germany). OpenBCI offers only an 8-channel recording with the requisite 250 Hz sampling rate, using a Bluetooth transmitter. While 16 channels can be used with an add-on board (OpenBCI Daisy board), it reduces the sampling rate to 125 Hz, which is too low for gamma range. A Wi-Fi shield was available which offered a higher sampling rate without losing on the channel availability, but it was still in beta phase at the time of our study. A higher sampling rate with 16 channels was also possible if data were recorded directly to the SD card on the equipment, but we opted to use streaming via Bluetooth for monitoring the signals in real time. For the OpenBCI setup, raw signals were recorded using OpenBCI GUI (version 5.0.2). Internally, OpenBCI first samples the signal at 1024 kHz in DC coupled mode followed by an R-C low-pass hardware filter of 72kHz. The signal is then digitised at 24-bit resolution (0.002235 μV/bit) followed by noise-shaping and a digital, third-order, low-pass sinc filter as the anti-aliasing filter ( ) before downsampling to our chosen sampling rate of 250Hz. It was observed during experimental setup that the OpenBCI system was sensitive to ambient mains noise, especially when the digital I/O pins were used to collect event marker data, and care had to be taken to prevent small perturbations from creating noise artefacts. The OpenBCI amplifier (whose wiring and electronics were open to the air) was placed inside a copper mesh (whose dimensions did not exceed 30 cm in any direction), grounded to the UPS ground socket, to serve as a Faraday cage, to reduce line noise during acquisition and make it comparable to the Brain Products setup, which was already an enclosed system (further encasing the Brain Products setup inside a copper mesh did not improve recording quality). The copper mesh of the OpenBCI system was small enough not to impede the portability of the system. Eye tracking (monocular, left eye) was done for ten out of eleven subjects using Eye-Link 1000 (SR Research, Ontario, Canada) sampled at 1 kHz.
Fig 3 shows the results of the visual fixation task for all the subjects sorted by decreasing gamma power. Visually similar results were obtained in the baseline-subtracted time frequency spectra of OpenBCI (first column) and Brain Products (second column). The change in power from baseline during stimulus at each frequency (Fig 3, third column), and the change in mean band power (in dB) of alpha, slow gamma and fast gamma bands with time (Fig 3, 4th, 5th and 6th columns respectively) also showed visually similar trends. However, the amplitude of change in band power can be seen to be lower in OpenBCI than in Brain Products in most subjects for the gamma bands, in particular for the fast gamma band.
Baseline subtracted time frequency spectrograms for OpenBCI (first column and red trace in other columns) and Brain Products (second column and blue trace in other columns), change in PSD (dB) from baseline in stimulus period vs frequency (third column), change in power (dB) with time for alpha (fourth column),slow gamma (fifth column) and fast gamma (sixth column) bands. Vertical bands in the last three columns indicate stimulus duration (grey). Each row represents one subject. The subjects are numbered in decreasing order of total gamma power.
Change in band power from baseline in stimulus period of alpha, slow gamma and fast gamma oscillations recorded using OpenBCI (x axis) and Brain Products (y axis) for males (filled circles) and females (open circles). Dashed line indicates identity line.
Fig 5 shows the de-trended and de-noised (see Methods for details) ERPs of OpenBCI and Brain Products for all subjects. A slight jitter can be seen in the OpenBCI traces compared to the Brain Products traces. Computing the cross-correlation between the two traces led to a median correlation (± standard error; computed using bootstrapping) of 0.79 ± 0.05, with OpenBCI traces lagging by 8 ± 0.5 milliseconds (cross-correlation value and the lag for each subject are indicated in the figure), corresponding to a lag of 2 sample points because our sampling frequency was 250 Hz. There was substantial variation in ERPs across subjects, consistent with our previous study where we show substantial variation in alpha and gamma responses across subjects which were nevertheless consistent across two recordings of the same subject ,
Next, we compared the temporal profile and the characteristic spectral distribution (see Introduction) between the two setups. The similarity of the change in band powers with time, and baseline subtracted PSDs of the two EEG amplifiers was quantified using Spearman correlation between the time series for each subject (see Methods). Self-pair correlations of baseline-subtracted PSD (0.51 ± 0.1, median ± standard error computed using bootstrapping) were significantly higher than its cross-pair correlations (0.33 ± 0.02, p = 1.07e-04, one sided Mann Whitney U test, Fig 6A). Similar results were obtained for the temporal evolution traces in alpha, slow gamma and fast gamma bands:(alpha: self: 0.93 ± 0.04; cross: 0.52 ± 0.07, p = 7.4e-6, Fig 6B; slow gamma: self: 0.82 ± 0.05; cross: 0.31 ± 0.06, p = 6.01e-06, Fig 6C; fast gamma: self: 0.68 ± 0.15, cross: 0.22 ± 0.04, p = 2.7e-4, Fig 6D). When self-pair correlations were plotted against cross-pair correlations, their values were concentrated below the identity line (Fig 6).
Self pair correlations (between OpenBCI and Brain Products recordings of same subjects) vs cross pair correlations (between OpenBCI and Brain Products recordings of different subjects) for change in PSD from baseline in stimulus period (A) and change in power with time for alpha (B), slow gamma (C) and fast gamma (D) bands. Red line indicates x = y line. The bold black marker indicates the median of the cross pair correlations for each subject.
DescriptionThis add-on is quite simple and easy to use. It gives you increased control over audio playback. Default audio play speed is set at 1.0.Features/Functions-> stop audio: Press "8", to stop audio.-> faster audio: Press "]", to stop audio and increase audio play speed by 0.1. Press your replay key (default: "r") to play at the changed audio speed.-> slower audio: Press "[", to stop audio and decrease audio play speed by 0.1. Press your replay key (default: "r") to play at the changed audio speed.Support WebsiteGithub: hereKnown or Possible IssuesPlease check the Github issues tab.JUST FOR FYI:***Multi audio cards induce crashes (WIP)***Smashing audio controls in quick succession induces crashesVersionsv2.0: updated to work with 2.1.29+ transfer addon maintenancev1.9: updated to work with 2.1.17+ stable (but will no longer work with 2.1.16 or earlier)v1.8: updated to work with 2.1.4+ stable release (thanks Nick)v1.7: updated to work with 2.1.18+ beta (thanks dae)v1.6: updated to work with 2.1.13+ betav1.5: updated to work with 2.1 alpha and beta testing (thanks dae)v1.4: expanded right handed use functions.v1.3: updated to include skipping forward, skipping backwards and stopping audio (contributed by Andy)v1.2: updated to work with 2.0.24+v1.1: pausing onlyIf you have any problems with this add-on, please visit the Github page and post issues.Also, if you are python programmer or Anki add-on developer and have ideas to expand the functionality of this add-on, please visit the Github page and post issues. Download As add-ons are programs downloaded from the internet, they are potentially malicious. You should only download add-ons you trust.
Minecraft has changed a lot since its initial beta period in 2011. The game has grown substantially, and new features, mechanics and systems continue to be added even to this day. While this is all well and good, there are still players out there who don't enjoy the direction the game took post-release, or simply have nostalgia for beta minecraft and wish to return to a time without hunger, experience or enchantments with a few bells and whistles on. 2b1af7f3a8